package com.liangzhong.commandconst.playercenter
{
	public class SMDPlayerCenter
	{
		
		/**
		 *球员 中心升级 
		 */
		public static const PLAYERCENTER_UP:int = 10;
		
		/**
		 *回复体力 
		 */
		public static const REPLY_POWER:int = 17;
		/**
		 *回复buff 
		 */
		public static const REPLY_BUFF:int = 16;
		/**
		 *退役 
		 */
		public static const RETIREPLAYER:int = 14;
		/**
		 *解雇球员 
		 */
		public static const LAYOFFPLAYER:int = 13;
		
		/**
		 *强力回复体力 
		 */
		public static const STRONG_REPLY_POWER:int = 21;
		/**
		 *士气 
		 */
		public static const ADDMORAL:int = 11;
		/**
		 *保存阵容
		 * 19  
		 */
		public static const SAVE_BATTLEARRAY:int = 19;
		/**
		 *更换装备
		 * 18 
		 */
		public static const REPLACE_EQUIP:int = 18;
		/**
		 *修改球员号码 
		 */
		public static const CHANGE_PLAYER_NUMBER:int = 12;
		/**
		 *增加球员格子位 
		 */
		public static const ADD_PLAYER_CELL:int = 15;
		
		/**
		 *自动回复球员体力 27
		 */
		public static const AUTO_PLAYER_POWER:int = 27;
		
		/**
		 *比赛后，改变球员buff 10
		 */
		public static const CHANGE_BUFF:int = 10;
		
	}
}